Bachelor of Science in Game Production and Design
Program Length – 36 months

Total Credits: 120

Chronological Course order

1[button]Introduction to Transmedia Design[/button]
2[button]Survey of the Video Game Industry[/button]
3[button]Game Art I[/button]
4[button]Level Design


Quantitative Principles[/button]
5[button]Game Audio[/button]
6[button]Game Art 2[/button]
7[button]Game Programming I[/button]
8[button]Creative Writing


Interpersonal Communications[/button]
9[button]Discrete Math[/button]
10[button]Game Programming II[/button]
11[button]Game Design I


Psychology of Play[/button]
12[button]Analog Game Theory[/button]
13[button]Game Design II[/button]
14[button]Game Assets


Statistical Applications[/button]
15[button]Concepting & Preproduction[/button]
16[button]Game Production I[/button]
11[button]Game Production II[/button]
18[button]Game Production III[/button]
19[button]Professional Writing[/button]
20[button]Storytelling for Games[/button]
21[button]Leadership & Organizational Behavior[/button]
22[button]Contemporary Art[/button]
23[button]Art Implementation[/button]
24[button]Critical Game Studies[/button]
25[button]Game Animation[/button]
26[button]Marketing & Monetization[/button]
27[button]Transmedia Storytelling[/button]
28[button]Visual Programming[/button]
29[button]Interactive Audio[/button]
30[button]World Building[/button]
31[button]Game Mechanics[/button]
32[button]Prototyping[/button]
33[button]PreProduction[/button]
34[button]Game Design Project I[/button]
35[button]Game Design Project II[/button]
36[button]Portfolio Creation[/button]