- GAME PRODUCTION
- COMPUTER ANIMATION
- RECORDING ARTS
- ENTERTAINMENT BUSINESS
Game Production Courses 1
ANALOG GAME THEORY
The Analog Game Theory course introduces students to game design by avoiding digital and embracing analog – such as pen, paper, cards, and dice – to create engaging experiences. Without the constraints of a technological platform, students are free to explore game concepts and mechanics that might otherwise be impractical, concentrating on gameplay rather than technology.
APPLIED MATH & LOGIC
Core concepts of this course will include linear algebra, trigonometry, propositional logic, applied physics and motion. This course will provide a fundamental understanding of basic analytical mathematics used to create 2D games, and how these concepts are applied in game development (collision detection, object motion, gravity, etc.).
The Behavioral Science course introduces students to the psychology of self-evaluation, self-motivation, self-awareness, and self-focus. This course provides proven methods in adapting to new environments and reducing anxiety. Students are also introduced to techniques of time management, organizational skills, active listening, and producing effective presentations.
THE BUSINESS OF GAMES
This course is an introduction to the business of games and the interactive entertainment industry. Topics include a survey of game companies, historical people and games, roles and responsibilities, contract negotiations, intellectual property issues, game business law, game ratings (ESRB), and the economics of game production. Management and situational leadership practices are demonstrated as they relate to a game production environment.
This course is designed to help students refine their own writing processes while developing an in-depth personal and intellectual inquiry into a subject of their choosing. The course connects personal reflection with critical analysis, providing varied opportunities for writing and strengthening language skills. As the course unfolds, a series of assignments leads students through a continually deepening creative research process that develops into a complex and detailed written project.
The College Mathematics course teaches students a wide spectrum of math concepts that are designed to build upon the math basics learned in high school and/or in earlier studies. Globally useful algebra and geometry skills are developed, and students experience new pertinent concepts while exploring probability and statistics. In addition, problem solving is emphasized through the logic component of the course.
In the Communications course, students expand their structural control of language while gaining wide cultural knowledge. Students are assigned research projects, analytical writing, and oral presentations, giving them the opportunity to develop writing, reading, listening, and speaking skills. These projects assist students in developing social awareness, historical perspective, scientific competence, moral understanding, and analytical and critical thinking. Ethnic and cultural diversity are explored as a way to further prepare students for participating in the global community.
For disclosure information regarding the Game Production Associate of Science Program, click here.