Bachelor of Science in Animation – Game Art Concentration

Program Length – 36 months

Total Credits: 120

Chronological Course order

MONTHCOURSE CODE/TITLECREDITS
1HUM 110 INTRODUCTION TO TRANSMEDIA DESIGN3
2HUM 251 HISTORICAL ARCHETYPES AND MYTHOLOGY3
3CAN 101 OVERVIEW OF ANIMATION PRODUCTION3
ENG 101 FOUNDATIONS OF WRITING3
4CAN 110 DIGITAL PAINTING 13
5AVE 150 3D FOUNDATIONS3
6AVE 280 SHADING AND LIGHTING3
7AVE 180 COMPOSITING FUNDAMENTALS3
8AVE 210 FUNDAMENTALS OF ANIMATION3
9AVE 240 CHARACTER ANIMATION 13
10AVE 130 STORYBOARDING & PREVISUALIZATION3
11AVE 160 MODEL CREATION3
12AVE 100 THE FUNDAMENTALS OF SURFACE ANATOMY3
13AVE 190 DIGITAL SCULPTING 13
14AVE 230 CHARACTER RIGGING 13
15AVE 260 CHARACTER ANIMATION 23
16MAT 121 QUANTITATIVE PRINCIPLES3
17AVE 200 DIGITAL SCULPTING 23
18SPC 214 CREATIVE COMMUNICATION3
AVE 298 PORTFOLIO DEVELOPMENT3
19HUM 222 AESTHETICS AND CULTURE3
20AVE 290 VISUAL EFFECTS 13
21AVE 170 ART CREATION FOR GAMES3
22ENG 326 PROFESSIONAL WRITING3
23CAN 295 FUNDAMENTALS OF SCRIPTING3
24AVE 310 VISUAL EFFECTS 23
25MAT 310 STATISTICAL APPLICATIONS3
HUM 420 CONTEMPORARY ART3
26AGA 320 GAME CHARACTERS3
27AGA 340 GAME ANIMATION3
28AGA 360 ENVIRONMENT ART3
29AGA 370 TEXTURING AND SHADING3
30AGA 380 TECHNICAL GAME ARTS3
31AGA 390 LEVEL ASSEMBLY AND LIGHTING3
32ENG 331 ELEMENTS OF NARRATIVE3
AVE 470 PREPRODUCTION3
33AVE 480 PORTFOLIO CONTENT CREATION 13
34AVE 485 PORTFOLIO CONTENT CREATION 23
35AVE 490 PORTFOLIO CONTENT CREATION 33
36CAN 490 PROFESSIONAL BRANDING3



Link: Animation Program
Please refer to the Current Academic Catalog for detailed course descriptions.