
Bachelor of Science in Animation – Game Art Concentration
Program Length – 36 months
Total Credits: 120
Chronological Course order
MONTH | COURSE CODE/TITLE | CREDITS |
1 | HUM 110 INTRODUCTION TO TRANSMEDIA DESIGN | 3 |
2 | ENG 101 FOUNDATIONS OF WRITING | 3 |
3 | CAN 101 OVERVIEW OF ANIMATION PRODUCTION | 3 |
4 | CAN 110 DIGITAL PAINTING 1 | 3 |
MAT 121 QUANTITATIVE PRINCIPLES | 3 | |
5 | AVE 150 3D FOUNDATIONS | 3 |
6 | AVE 160 MODEL CREATION | 3 |
7 | AVE 280 FUNDAMENTALS OF LIGHTING AND SHADING | 3 |
8 | AVE 180 COMPOSITING FUNDAMENTALS | 3 |
9 | AVE 210 FUNDAMENTALS OF ANIMATION | 3 |
10 | AVE 130 STORYBOARDING & PREVISUALIZATION | 3 |
11 | AVE 320 VIRTUAL PRODUCTION 1 | 3 |
12 | CAN 295 FUNDAMENTALS OF SCRIPTING | 3 |
13 | AVE 340 COMPOSITING AND SCENE FINISHING 1 | 3 |
14 | AVE 290 VISUAL EFFECTS 1 | 3 |
15 | HUM 251 HISTORICAL ARCHETYPES AND MYTHOLOGY | 3 |
16 | AVE 100 THE FUNDAMENTALS OF SURFACE ANATOMY | 3 |
17 | AVE 190 DIGITAL SCULPTING 1 | 3 |
18 | SPC 214 CREATIVE COMMUNICATION | 3 |
AVE 298 PORTFOLIO AND PROFESSIONAL DEVELOPMENT | 3 | |
19 | HUM 310 ART OF VISUAL NARRATIVE | 3 |
20 | AVE 200 DIGITAL SCULPTING 2 | 3 |
21 | AVE 170 ART CREATION FOR GAMES | 3 |
22 | AVE 230 CHARACTER ANIMATION | 3 |
23 | ENG 326 PROFESSIONAL WRITING | 3 |
24 | AVE 375 SPECIALIZED PRODUCTION APPLICATIONS METHODOLOGY | 3 |
25 | AVE 385 VIRTUAL PRODUCTION 2 | 3 |
26 | MAT 310 STATISTICAL APPLICATIONS | 3 |
HUM 420 CONTEMPORARY ART | 3 | |
27 | AVE 310 VISUAL EFFECTS 2 | 3 |
28 | AVE 380 LIGHTING AND RENDERING | 3 |
29 | AGA 360 ENVIRONMENT ART | 3 |
30 | AGA 370 TEXTURING AND SHADING | 3 |
31 | AGA 380 TECHNICAL GAME ARTS | 3 |
32 | AVE 450 PROJECT MANAGEMENT FOR PRODUCTION | 3 |
33 | ENG 331 ELEMENTS OF NARRATIVE | 3 |
AVE 470 PORTFOLIO PREPARATION | 3 | |
34 | AVE 480 PORTFOLIO CONTENT CREATION 1 | 3 |
35 | AVE 485 PORTFOLIO CONTENT CREATION 2 | 3 |
36 | AVE 490 PORTFOLIO CONTENT CREATION 3 | 3 |
Link: Animation Program
Please refer to the Current Academic Catalog for detailed course descriptions.